專長 / 近觀
行動應用開發
Flutter 一套程式碼跑 Android 與 iOS —— 平台需要時用原生 Swift 與 Kotlin。
機會
讓下一步
成為更好的一步。
Maintaining two native codebases doubles the cost of every feature, but cross-platform apps that feel wrong get uninstalled. The choice between Flutter and native is an architecture decision, not a default — and most teams get talked out of the one that fits.
We recommend Flutter when one codebase genuinely fits your feature set, and native Swift/Kotlin when camera, offline, or platform-specific behaviour demands it. Either way: design system first, store assets and review compliance handled up front, and CI that ships TestFlight/Play Console builds on every merge.
- 合作方式
- 指定交付負責人 + 團隊
- 時間
- MVP in 6–10 weeks depending on scope
我們交付
聚焦正確的事。
- Flutter app development for Android + iOS from one codebase
- Native Swift (iOS) and Kotlin (Android) builds
- App Store and Play Console submission + review prep
- Push notifications, offline states and deep links
你的收穫
可以真正營運的東西。
- Working app on both stores (or your MDM)
- Design system + reusable components
- CI pipeline producing store builds on merge
- Analytics, crash reporting and handover docs
開始之前
一點清晰
走得很遠。
01開始需要我們提供什麼?
問題的簡短描述、現有網站或工具連結(如有)、以及有用結果的樣子。不需要完整規格書。範圍明確後約定存取、DPA/NDA 與內容需求。
02能在現有基礎上做嗎?
可以。從你的現狀與約束出發。聚焦改進或整合可能勝過重建 —— 承諾前我們會給出帶成本的選項與權衡。
03成本、時間與 SLA 如何約定?
調研後給出明確提案:交付物、里程碑、時間表、支援與 SLA 條款。簽字開工;任何變更在額外工作前書面重新定範圍。
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